![]() Your starting resources are limited, but with access to vast resources and farmlands. Train a galley or two to sweep the seas on No Attack mode to quickly reveal every potential landing point, set to each corner of the map in turns. At the first hint of damage it’s yours, so begin producing villagers while your bombard cannons level their remaining gates and buildings while your knights scout the rest of your starting island. Moments after Hideyoshi lands your troops and breaches its walls, acquire the bombard cannons and attack Osaka’s town centre. Agile and impossibly deadly when massed in the Imperial Age, they’re the perfect tool for the unpredictable conditions you’ll encounter as you rush to beat the relic victory timer, defeating enemy forces piecemeal as they trickle to the attack. Rather than responding with your own mixed force for the war of attrition on the mainland, look no further than the fully-upgradeable Japanese cavalry archers to slaughter and feign retreats for your land campaign. But the relic timer is a swords that cuts both ways seizing one will break their ability to impose a time limit on your invasion, but with luck seizing them all will allow you to win with a relic victory of your own without assaulting their three castles as per the initial victory conditions. Destroying the first monastery will only see them move the relics further and further east to each monastery in succession, deeper into their territory and sheltered by castles and soldiers, effectively increasing the difficulty over time. ![]() Kyoto has a handful of monasteries, and despite the scenario’s tips and scouting reports raids won’t suffice to end the constant countdowns. ![]() Osaka, of course, falls for all intents and purposes the moment your quickly acquired bombard cannons draw a bead on their town centre. Hyogo is a distraction, the scenario’s suggestion to attack them first a red herring to delay your assault and waste resources before you can focus on Kyoto’s monasteries. Your only real foes in this scenario are Kyoto and the relic victory timer, the former countering any landing force with a stream of halberdiers, samurai, champions, arbalests, trebuchets and monks sniping at your units. Unique Technology: Kataparuto (Trebuchets fire, pack/unpack faster) Leif Ericsonįishing ships work rate +20% Imperial Age This article has been approved and can also be read at the University. ![]()
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